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Ganbare Goemon: Ōedo Daikaiten

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Ganbare Goemon Ōedo Daikaiten
Developer(s)Konami Computer Entertainment Kobe
Now Production
Publisher(s)Konami
Director(s)
  • Masami Shimotsuma[1]
  • Hideki Tomida
Producer(s)
  • Keita Kawaminami[1]
  • Etsunobu Ebisu
Designer(s)
  • Daigo Kawashima[1]
  • Kunihiko Niwa
  • Atsushi Nakanishi
Composer(s)
  • Kaori Idaya[1]
  • Nobuhiro Ouchi
SeriesGanbare Goemon
Platform(s)PlayStation
Release
  • JP: March 29, 2001
  • JP: December 12, 2002 (PSone Books)
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Ganbare Goemon: Ōedo Daikaiten (がんばれゴエモン〜大江戸大回転〜) is a Ganbare Goemon game released for the PlayStation on March 29, 2001.[2]

A villain named Ecorori kidnaps Omitsu, and is up to Goemon and his crew to stop him.

The game is extremely similar to Ganbare Goemon 2 for Super Famicom and Goemon's Great Adventure in that there's mostly side-scrolling levels, accompanied by some Impact bosses and all of its music and sound effects are recycled from the previous games like Mystical Ninja Starring Goemon, Goemon's Great Adventure and Mononoke Suguroku. Unlike previous Goemon games, which have used sprites or 3-D models for the characters, the characters are now represented by pre-rendered CGI, giving them a quasi-3-D look. Also, Yae is featured in her outfit that first appeared in Goemon Mononoke Sugoroku.

References

[edit]
  1. ^ a b c d Konami (2001). Ganbare Goemon Ōedo Daikaiten (PlayStation). Konami.
  2. ^ "Ganbare Goemon: Ooedo Daikaiten". Retrieved 2013-05-07.